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Older People and Social Participation: From Touch-Screens to Virtual Realities.

, , , , and . ITAP, page 34-43. ACM, (2016)

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Exploring emotions for technology and service design in health care setting waiting rooms., , , and . OZCHI, page 348-352. ACM, (2016)Substantiating Agent-Based Quality Goals for Understanding Socio-Technical Systems., , , , and . AAMAS Workshops, volume 7068 of Lecture Notes in Computer Science, page 80-95. Springer, (2011)Emotion-led modelling for people-oriented requirements engineering: The case study of emergency systems., , , , , and . J. Syst. Softw., (2015)Mediating intimacy: designing technologies to support strong-tie relationships., , , , , , , and . CHI, page 471-480. ACM, (2005)Social Prescribing the Smart City., and . EVA, BCS, (2021)Evaluating Ask Izzy: A Mobile Web App for People Experiencing Homelessness., , , , and . ECSCW Exploratory Papers, Demos and Posters, European Society for Socially Embedded Technologies (EUSSET), (2019)Using Cultural Probes to Explore the Relationship between Rural Communities and Nature., , and . OZCHI, page 472-485. ACM, (2023)Co-Creating Futures of Care with Older Adults., , , , , , and . PDC (2), page 242-246. ACM, (2022)Picture scenarios for representing use context in design., and . CHINZ, volume 94 of ACM International Conference Proceeding Series, page 17-18. ACM, (2005)Older Adults' Use of a Novel Communication System: Client Goals versus Participant Experiences., and . OZCHI, page 269-273. ACM, (2015)