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Estimating Maximum Expected Value through Gaussian Approximation., , and . ICML, volume 48 of JMLR Workshop and Conference Proceedings, page 1032-1040. JMLR.org, (2016)Tree-based Fitted Q-iteration for Multi-Objective Markov Decision problems., , and . IJCNN, page 1-8. IEEE, (2012)Bifurcation Analysis of Reinforcement Learning Agents in the Selten's Horse Game., , , and . Adaptive Agents and Multi-Agents Systems, volume 4865 of Lecture Notes in Computer Science, page 129-144. Springer, (2007)Piecewise constant reinforcement learning for robotic applications., , and . ICINCO-ICSO, page 214-221. INSTICC Press, (2007)978-972-8865-82-5.Equilibrium approximation in simulation-based extensive-form games., and . AAMAS, page 199-206. IFAAMAS, (2011)Policy gradient approaches for multi-objective sequential decision making., , , , and . IJCNN, page 2323-2330. IEEE, (2014)Importance Weighted Transfer of Samples in Reinforcement Learning., , , and . ICML, volume 80 of Proceedings of Machine Learning Research, page 4943-4952. PMLR, (2018)Filling the Gap among Coordination, Planning, and Reaction Using a Fuzzy Cognitive Model., , and . RoboCup, volume 3020 of Lecture Notes in Computer Science, page 662-669. Springer, (2003)A Probabilistic Framework for Weighting Different Sensor Data in MUREA., , and . RoboCup, volume 3020 of Lecture Notes in Computer Science, page 678-685. Springer, (2003)A Framework for Robust Sensing in Multi-agent Systems., , and . RoboCup, volume 2377 of Lecture Notes in Computer Science, page 287-292. Springer, (2001)