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Smart mobile device power consumption measurement for video streaming in wireless environments: WiFi vs. LTE.

, , and . BMSB, page 1-6. IEEE, (2017)

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Deep Learning Based Constellation Rearrangement Design in Hybrid ARQ System., , , and . ICCC Workshops, page 71-76. IEEE, (2022)CoSAR: Multi-Robot Collaborative Semantic Mapping over Wireless Networks., , , , , and . BMSB, page 1-6. IEEE, (2023)Learning-based Fuzzy Bitrate Matching at the Edge for Adaptive Video Streaming., , , , , , and . WWW, page 3289-3297. ACM, (2022)eDOAS: Energy-aware device-oriented adaptive multimedia scheme for Wi-Fi offload., , and . WCNC, page 2916-2921. IEEE, (2014)Can Multisensorial Media Improve Learner Experience?, , , , , and . MMSys, page 315-320. ACM, (2017)Content-Aware Cubemap Projection for Panoramic Image via Deep Q-Learning., , , , and . MMM (2), volume 11962 of Lecture Notes in Computer Science, page 304-315. Springer, (2020)Mulsemedia in Education: A Case Study on Learner Experience, Motivation and Knowledge Gain., , , and . CSEDU (2), page 180-187. SCITEPRESS, (2020)DOAS: Device-Oriented Adaptive Multimedia Scheme for 3GPP LTE systems., , and . PIMRC, page 2180-2184. IEEE, (2013)EdgeVR360: Edge-Assisted Multiuser-Oriented Intelligent 360-degree Video Delivery Scheme over Wireless Networks., , , , , and . CICAI (2), volume 13605 of Lecture Notes in Computer Science, page 242-255. Springer, (2022)RMS: Real-time Motion Segmentation over the Internet of Vehicles., , , , and . BMSB, page 1-7. IEEE, (2023)