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Fun learning in inclusive education: an approach using Beauty Technology, a tangible artefact, and affective states evaluation.

, , , , , , , and . ICALT, page 266-268. IEEE, (2022)

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Augmented Humans: Cyborg visions of the future., and . XRDS, 29 (2): 8-9 (Winter 2022)Beauty technology as an interactive computing platform., and . ITS, page 357-360. ACM, (2013)Hairware: Conductive Hair Extensions as a Capacitive Touch Input Device., , and . IUI Companion, page 89-92. ACM, (2015)Hairware: Designing Conductive Hair Extensions for Seamless Interfaces., , and . HCI (19), volume 9187 of Lecture Notes in Computer Science, page 696-704. Springer, (2015)cirCAT: Cat Centered Smart Home System and Veterinary Complementary Devices., and . ACI, page 21:1-21:6. ACM, (2023)CJ-2050: Body Cooling Wearable Technology., , , and . ISWC, page 207-210. ACM, (2021)Tattoo Antenna Temporary Transfers Operating On-Skin (TATTOOS)., , , , , , , , and . HCI (19), volume 9187 of Lecture Notes in Computer Science, page 685-695. Springer, (2015)Wearable Computing: Accelerometers' Data Classification of Body Postures and Movements., , , , , and . SBIA, volume 7589 of Lecture Notes in Computer Science, page 52-61. Springer, (2012)GluCAT: A Feline Biofluids IoT Hub for Electrochemical Glucose Biosensing., , , and . TEI, page 70:1-70:7. ACM, (2024)Collaborative museums: an approach to co-design., , , , , and . CSCW, page 681-684. ACM, (2012)