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Now I'm Not Afraid: Reducing Fear of Missing Out in 360° Videos on a Head-Mounted Display using a Panoramic Thumbnail., , and . ISMAR, page 176-183. IEEE, (2021)Polyvision: 4D Space Manipulation through Multiple Projections., , , , , and . SIGGRAPH ASIA Emerging Technologies, page 36-37. ACM, (2019)Factors and Influences of Body Ownership Over Virtual Hands., , and . HCI (3), volume 10273 of Lecture Notes in Computer Science, page 589-597. Springer, (2017)Do We Have to Look at the Mirror All the Time? Effect of Partial Visuomotor Feedback on Body Ownership of a Virtual Human Tail., , , and . SAP, page 8:1-8:9. ACM, (2019)Investigating Effect of Altered Auditory Feedback on Self-Representation, Subjective Operator Experience, and Task Performance in Teleoperation of a Social Robot., , and . CHI, page 588:1-588:18. ACM, (2024)Object Size Perception in Immersive Virtual Reality: Avatar Realism Affects the Way We Perceive., , and . VR, page 647-648. IEEE Computer Society, (2018)Virtual Hand Realism Affects Object Size Perception in Body-Based Scaling., , and . VR, page 519-528. IEEE, (2019)Studying the Role of Self and External Touch in the Appropriation of Dysmorphic Hands., , , , , , , and . ISMAR, page 102-111. IEEE, (2022)Wider IPD Makes People Perceive Their Body to be not so Large when Large Hands are Presented., , , and . ICAT-EGVE (Posters and Demos), page 7-8. Eurographics Association, (2019)Distortion in perceived size and body-based scaling in virtual environments., , and . AH, page 35. ACM, (2017)