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Planning and Reactive Agents in Dynamic Game Environments - An Experimental Study.

, , , and . ICAART (1), page 234-240. SciTePress, (2013)

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Smart Areas - A Modular Approach to Simulation of Daily Life in an Open World Video Game., , , , and . ICAART (1), page 703-708. SciTePress, (2014)Main motivation for installation of new living laboratory for health.. HealthCom, page 160-163. IEEE, (2015)Towards Automatic Story Clustering for Interactive Narrative Authoring., , and . ICIDS, volume 8230 of Lecture Notes in Computer Science, page 95-106. Springer, (2013)Segmentation of Articular Cartilage and Early Osteoarthritis based on the Fuzzy Soft Thresholding Approach Driven by Modified Evolutionary ABC Optimization and Local Statistical Aggregation., , , , and . Symmetry, 11 (7): 861 (2019)Sensor based solution for cranial remodeling orthosis., , , , , , and . HealthCom, page 1-4. IEEE, (2018)Estimation of walked distance using inertial sensors under real conditions., and . EMBC, page 3147-3150. IEEE, (2016)Analysis of Heart Rate Variability from Multichannel Photoplethysmography., , , and . SoMeT, volume 297 of Frontiers in Artificial Intelligence and Applications, page 217-225. IOS Press, (2017)Design and Implementation of Monitor Tester for Validation of ECG Signals., , , , , , and . BIODEVICES, page 127-133. SciTePress, (2019)Circadian rhythm processing., and . PDeS, page 286-289. International Federation of Automatic Control, (2009)Dynamic Characteristic of the Pleural Cavity Pressure Sensor., , , and . BIOSTEC (1), page 181-184. SCITEPRESS, (2024)