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On-the-fly adaptation of patrolling strategies in changing environments.

, , , , , and . UAI, volume 180 of Proceedings of Machine Learning Research, page 244-254. PMLR, (2022)

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Continuous-Time Stochastic Games with Time-Bounded Reachability., , , , and . FSTTCS, volume 4 of LIPIcs, page 61-72. Schloss Dagstuhl - Leibniz-Zentrum für Informatik, (2009)Lowness for The Class of Random Sets., and . J. Symb. Log., 64 (4): 1396-1402 (1999)Qualitative Reachability in Stochastic BPA Games, , , and . CoRR, (2010)On the Controller Synthesis for Finite-State Markov Decision Processes., and . FSTTCS, volume 3821 of Lecture Notes in Computer Science, page 541-552. Springer, (2005)Characteristic Patterns for LTL., and . SOFSEM, volume 3381 of Lecture Notes in Computer Science, page 239-249. Springer, (2005)How to Parallelize Sequential Processes.. CONCUR, volume 1243 of Lecture Notes in Computer Science, page 302-316. Springer, (1997)Controller Synthesis and Verification for Markov Decision Processes with Qualitative Branching Time Objectives., , and . ICALP (2), volume 5126 of Lecture Notes in Computer Science, page 148-159. Springer, (2008)Approximating the termination value of one-counter MDPs and stochastic games., , , and . Inf. Comput., (2013)On the Decidability of Temporal Properties of Probabilistic Pushdown Automata., , and . STACS, volume 3404 of Lecture Notes in Computer Science, page 145-157. Springer, (2005)Reachability in Recursive Markov Decision Processes., , , and . CONCUR, volume 4137 of Lecture Notes in Computer Science, page 358-374. Springer, (2006)