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Ensuring Safety in Augmented Reality from Trade-off Between Immersion and Situation Awareness.

, , , , , , and . ISMAR, page 70-79. IEEE, (2018)

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Line-based single view 3D reconstruction in Manhattan world for augmented reality., , , and . VRCAI, page 89-92. ACM, (2015)Guiding Smombies: Augmenting Peripheral Vision with Low-Cost Glasses to Shift the Attention of Smartphone Users., , , , , , and . ISMAR Adjunct, page 127-131. IEEE, (2018)Augmented keyboard: a virtual keyboard interface for smart glasses., , , , , and . VRCAI, page 159-164. ACM, (2014)An Adaptive Augmented Reality Interface for Hand Based on Probabilistic Approach., , and . ISMAR, page 152-155. IEEE Computer Society, (2015)Ensuring Safety in Augmented Reality from Trade-off Between Immersion and Situation Awareness., , , , , , and . ISMAR, page 70-79. IEEE, (2018)Discipline vs guidance: comparison of visual engagement approaches in immersive virtual environments., , , and . Multim. Tools Appl., 80 (20): 31239-31261 (2021)Real-time sensor-fusion based indoor localization for mobile Augmented Reality., , , , , and . VSMM, page 184-191. IEEE, (2014)Unsupervised adaptation without estimated transriptions., and . ICASSP, page 7918-7921. IEEE, (2013)Annotation vs. Virtual Tutor: Comparative Analysis on the Effectiveness of Visual Instructions in Immersive Virtual Reality., , , , , , , and . ISMAR, page 318-327. IEEE, (2019)