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Dempster-Shafer theory of evidence in Single Pass Fuzzy C Means., , and . FUZZ-IEEE, page 1-5. IEEE, (2013)An iterative incentive mechanism design for crowd sensing using best response dynamics., and . ICC, page 1-7. IEEE, (2017)SPREAD, a crowd sensing incentive mechanism to acquire better representative samples., , and . PerCom Workshops, page 92-97. IEEE Computer Society, (2014)Fuzzy Type-2 Nash Equilibrium., , and . CIMCA/IAWTIC/ISE, page 398-402. IEEE Computer Society, (2008)Relational data partitioning using evolutionary game theory., and . CIDM, page 113-120. IEEE, (2014)Spectral sparsification in spectral clustering., , and . ICPR, page 2301-2306. IEEE, (2016)Scalable Unsupervised Learning with Game Theory.. University of South Florida, Tampa, USA, (2017)base-search.net (ftusouthflorida:oai:digitalcommons.usf.edu:etd-7813).Dominant Sets as a Framework for Cluster Ensembles: An Evolutionary Game Theory Approach., and . ICPR, page 3457-3462. IEEE Computer Society, (2014)From Geolocation-Based Only to Semantically-Aware Digital Advertising: A Neural Embedding Approach., and . ICDM Workshops, page 1405-1410. IEEE, (2018)Emergence of Communication in Foraging Behavior., , , and . IWANN (2), volume 5518 of Lecture Notes in Computer Science, page 634-637. Springer, (2009)