Author of the publication

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Virtual Reality and Mixed Reality for Virtual Learning Environments., , , , and . Edutainment, volume 3942 of Lecture Notes in Computer Science, page 6. Springer, (2006)Mixed Reality Systems for Learning: A Pilot Study Understanding User Perceptions and Acceptance., , , and . HCI (14), volume 4563 of Lecture Notes in Computer Science, page 728-737. Springer, (2007)Sensory marketing in light of new technologies., , , , and . Advances in Computer Entertainment, page 53:1-53:4. ACM, (2015)Towards an olfactory computer-dream interface., and . Advances in Computer Entertainment, page 54:1-54:3. ACM, (2014)Robots and Intimacies: A Preliminary Study of Perceptions, and Intimacies with Robots., and . LSR, volume 10237 of Lecture Notes in Computer Science, page 137-147. (2016)Confucius computer: transforming the future through ancient philosophy., , , , , and . SIGGRAPH New Tech Demos, page 10. ACM, (2008)MYGLOBE: cognitive map as communication media., , , , , , , , , and 1 other author(s). SIGGRAPH Posters, ACM, (2009)FoodGenie: play with your food edible interface for communication and entertainment., , , , , , , , and . SIGGRAPH Asia Emerging Technologies, page 23:1. ACM, (2011)Confucius Computer: bridging intergenerational communication through illogical and cultural computing., , , , , , , and . Virtual Real., 15 (4): 249-265 (2011)ClayStation: a mixed reality gaming platform supporting playful learning for children., and . Advances in Computer Entertainment Technology, page 69. ACM, (2011)