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A step-by-step modeling, analysis and annotation of locomotion.

, , , and . Comput. Animat. Virtual Worlds, 22 (5): 421-433 (2011)

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Dynamic Control of Captured Motions to Verify New Constraints., , and . Gesture Workshop, volume 3881 of Lecture Notes in Computer Science, page 200-211. Springer, (2005)Dancing in virtual reality as an inclusive platform for social and physical fitness activities: a survey., , , and . Vis. Comput., 40 (6): 4055-4070 (June 2024)Real Handball Goalkeeper vs. Virtual Handball Thrower., , , , , , and . Presence Teleoperators Virtual Environ., 12 (4): 411-421 (2003)Enactive Approach to Assess Perceived Speed Error during Walking and Running in Virtual Reality., , , , , and . VR, page 622-629. IEEE, (2019)Influence of the Graphical Levels of Detail of a Virtual Thrower on the Perception of the Movement., , , , , and . Presence Teleoperators Virtual Environ., 19 (3): 243-252 (2010)Virtual Thrower Versus Real Goalkeeper: The Influence of Different Visual Conditions on Performance., , , and . Presence Teleoperators Virtual Environ., 19 (4): 281-290 (2010)CuDi3D: Curvilinear displacement based approach for online 3D action detection., , , and . Comput. Vis. Image Underst., (2018)Fast inverse kinematics and kinetics solver for human-like figures., and . Humanoids, page 38-43. IEEE, (2005)Trends & Controversies., , , , , , , , , and 3 other author(s). IEEE Intell. Syst., 27 (6): 60-75 (2012)Virtual Environments for Sport Analysis: Perception-Action Coupling in Handball Goalkeeping., , , , , and . Int. J. Virtual Real., 8 (4): 43-48 (2009)