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Towards an intelligent desk matching behaviors and performance of learners., , and . Interacción, page 29:1-29:6. ACM, (2017)Design of Educational Software to Integrate Kids with Hypoacusia in Preschool., , and . ENC, page 294-297. IEEE Computer Society, (2009)Breve revisión sobre el reconocimiento de la Lengua de Señas., , , and . Res. Comput. Sci., (2016)A System to Match Behaviors and Performance of Learners From User-Object Interactions: Model and Architecture., , , and . Int. J. Inf. Technol. Syst. Approach, 12 (2): 82-103 (2019)The influence of learning styles in collaborative activities., , and . Interacción, page 33:1-33:6. ACM, (2017)Designing an interaction architecture by scenarios for Deaf people., , , , and . Interacción, page 38. ACM, (2016)Cultural Factors Linked to Collaborative Learning in Intelligent Tutoring System in the Domain of Mathematics., , , and . ITS Workshops, volume 2354 of CEUR Workshop Proceedings, page 41-50. CEUR-WS.org, (2018)An Empirical Examination of the Relation Between Attention and Motivation in Computer-Based Education: a Modeling Approach., , , and . FLAIRS, AAAI Press, (2010)Assessing collaboration from real computer supported collaborative learning sessions., , and . Interacción, page 1:1-1:8. ACM, (2017)Making Parking Lot Accessible Through IoT., , , and . HCI (8), volume 12769 of Lecture Notes in Computer Science, page 485-493. Springer, (2021)