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Developing Open Source Educational Resources for Machine Learning and Data Science.

, , , , , , and . Teaching ML, volume 207 of Proceedings of Machine Learning Research, page 1-6. PMLR, (2022)

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Game-Based Promotion of Motivation and Attention for Socio-Emotional Training in Autism., , , , and . i-com, 19 (1): 17-30 (2020)Towards Deeper Understanding of Syntactic Concepts in Programming., , , and . AIED Workshops, volume 1009 of CEUR Workshop Proceedings, CEUR-WS.org, (2013)FL-Trail: Gruppenbasiertes forschendes Lernen digital unterstützen., , and . DeLFI, volume P-308 of LNI, page 319-330. Gesellschaft für Informatik e.V., (2020)Towards Live Coding and Instant Feedback on Common Issues in Large Lectures.. EC-TEL, volume 14200 of Lecture Notes in Computer Science, page 662-667. Springer, (2023)Plagiarism Detection Approaches for Simple Introductory Programming Assignments.. ABP, page 43-50. GI, (2021)Does Peer Code Review Change My Mind on My Submission?. ITiCSE (1), page 498-504. ACM, (2023)Learning from Agile Methods: Using a Kanban Board for Classroom Orchestration., , and . ICL (1), volume 633 of Lecture Notes in Networks and Systems, page 68-79. Springer, (2022)"Is Computer Science the Right Study Program for Me?": Concept Development of a Mobile Self-Reflection App for Prospective University Students., , and . CSEDU (2), page 163-171. SCITEPRESS, (2023)A Review of AI-Supported Tutoring Approaches for Learning Programming, , , and . Advanced Computational Methods for Knowledge Engineering, page 267--279. Heidelberg, Springer International Publishing, (2013)High quality recommendations for small communities: the case of a regional parent network., and . RecSys, page 107-114. ACM, (2012)