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Sotto voce: exploring the interplay of conversation and mobile audio spaces., , , , , и . CHI, стр. 431-438. ACM, (2002)Capturing and sharing stories in virtual and interactive web environments: a cross-organizational case study., , , , , и . PDC, стр. 292-293. ACM, (2010)Electronic Guidebooks and Visitor Attention., , , и . ICHIM (1), стр. 437-454. Archives & Museum Informatics, Pittsburgh, PA, USA, (2001)Revisiting the visit: : understanding how technology can shape the museum visit., , , , , и . CSCW, стр. 146-155. ACM, (2002)Conversational UX Design., , , и . CHI Extended Abstracts, стр. 492-497. ACM, (2017)Practical strategies for integrating a conversation analyst in an iterative design process., , , и . Symposium on Designing Interactive Systems, стр. 255-264. ACM, (2002)The mad hatter's cocktail party: a social mobile audio space supporting multiple simultaneous conversations., , , , , и . CHI, стр. 425-432. ACM, (2003)Where's the "party" in "multi-party"?: analyzing the structure of small-group sociable talk., , , , , и . CSCW, стр. 393-402. ACM, (2006)The Conversational Role of Electronic Guidebooks., , , и . UbiComp, том 2201 из Lecture Notes in Computer Science, стр. 187-208. Springer, (2001)Integrating local and remote worlds through channel blending., , , , и . CSCW, стр. 617-626. ACM, (2012)