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Where's the "party" in "multi-party"?: analyzing the structure of small-group sociable talk.

, , , , , and . CSCW, page 393-402. ACM, (2006)

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Conversational UX Design., , , and . CHI Extended Abstracts, page 492-497. ACM, (2017)Practical strategies for integrating a conversation analyst in an iterative design process., , , and . Symposium on Designing Interactive Systems, page 255-264. ACM, (2002)The mad hatter's cocktail party: a social mobile audio space supporting multiple simultaneous conversations., , , , , and . CHI, page 425-432. ACM, (2003)Capturing and sharing stories in virtual and interactive web environments: a cross-organizational case study., , , , , and . PDC, page 292-293. ACM, (2010)Sotto voce: exploring the interplay of conversation and mobile audio spaces., , , , , and . CHI, page 431-438. ACM, (2002)Electronic Guidebooks and Visitor Attention., , , and . ICHIM (1), page 437-454. Archives & Museum Informatics, Pittsburgh, PA, USA, (2001)Revisiting the visit: : understanding how technology can shape the museum visit., , , , , and . CSCW, page 146-155. ACM, (2002)Where's the "party" in "multi-party"?: analyzing the structure of small-group sociable talk., , , , , and . CSCW, page 393-402. ACM, (2006)The Conversational Role of Electronic Guidebooks., , , and . UbiComp, volume 2201 of Lecture Notes in Computer Science, page 187-208. Springer, (2001)Integrating local and remote worlds through channel blending., , , , and . CSCW, page 617-626. ACM, (2012)