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Increase Apparent Public Speaking Fluency by Speech Augmentation.

, , , and . ICASSP, page 6890-6894. IEEE, (2019)

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Human-computer interaction for hybrid carving., , and . UIST, page 433-440. ACM, (2013)Visual-Linguistic Methods for Receipt Field Recognition., , and . ACCV (2), volume 11362 of Lecture Notes in Computer Science, page 542-557. Springer, (2018)Hierarchical Image Link Selection Scheme for Duplicate Structure Disambiguation., , , and . BMVC, page 221. BMVA Press, (2018)Kinect@Home: Crowdsourcing a Large 3D Dataset of Real Environments., , , and . AAAI Spring Symposium: Wisdom of the Crowd, volume SS-12-06 of AAAI Technical Report, AAAI, (2012)Localization and Tracking in 4D Fluorescence Microscopy Imagery., , , and . CVPR Workshops, page 2290-2298. Computer Vision Foundation / IEEE Computer Society, (2018)EyeRing: a finger-worn input device for seamless interactions with our surroundings., , , and . AH, page 13-20. ACM, (2013)FingerDraw: more than a digital paintbrush., , , , and . AH, page 1-4. ACM, (2013)Garment Personalization via Identity Transfer., , , and . IEEE Computer Graphics and Applications, 33 (4): 62-72 (2013)Physical rendering with a digital airbrush., , and . SIGGRAPH Studio, page 40:1. ACM, (2014)DewarpNet: Single-Image Document Unwarping With Stacked 3D and 2D Regression Networks., , , , and . ICCV, page 131-140. IEEE, (2019)