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Fury of the Swarm: Efficient and Very Accurate Triangulation for Multi-view Scene Reconstruction.

, , and . ICCV Workshops, page 652-659. IEEE Computer Society, (2013)

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Comparative Visualization Using Cross-Mesh Field Evaluations and Derived Quantities., , , , and . Scientific Visualization: Interactions, Features, Metaphors, volume 2 of Dagstuhl Follow-Ups, Schloss Dagstuhl - Leibniz-Zentrum fuer Informatik, Germany, (2011)Multiresolution Techniques for Interactive Texture-based Rendering of Arbitrarily Oriented Cutting Planes., , , and . VisSym, page 105-114. Eurographics Association, (2000)Meshless Isosurface Generation from Multiblock Data., , and . VisSym, page 273-282. Eurographics Association, (2004)Interactive Methods for Exploring Particle Simulation Data., , , , , and . EuroVis, page 279-286. Eurographics Association, (2005)Bicubic subdivision-surface wavelets for large-scale isosurface representation and visualization., , , and . SCCG, page 9-16. ACM, (2003)Real-time procedural volumetric fire., , , , and . SI3D, page 175-180. ACM, (2007)Iterative Dense Correspondence Correction through Bundle Adjustment Feedback-based Error Detection., , , and . VISAPP (1), page 400-405. INSTICC Press, (2010)Massive Data Visualization: A Survey.. Mathematical Foundations of Scientific Visualization, Computer Graphics, and Massive Data Exploration, Springer, (2009)An Edge-preserving, Data-dependent Triangulation Scheme for Hierarchical Rendering., , and . Scientific Visualization, page 1-10. IEEE Computer Society, (1997)A control panel interface for graphics and image processing applications., and . CHI, page 285-290. ACM, (1987)