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An Ethical Conversational Agent to Respectfully Conduct In-Game Surveys., , , , и . CCIA, том 356 из Frontiers in Artificial Intelligence and Applications, стр. 335-344. IOS Press, (2022)We Are Not the Same Either Playing: A Proposal for Adaptive Gamification., , и . CCIA, том 339 из Frontiers in Artificial Intelligence and Applications, стр. 185-194. IOS Press, (2021)Gamification of Multi-agent Systems Theory Classes., , , и . AAMAS Workshops (Visionary Papers), том 10003 из Lecture Notes in Computer Science, стр. 172-183. (2016)An approach to improve user experience with conversational recommenders through a 3D virtual environment., , , и . Interacción, стр. 66:1-66:4. ACM, (2014)Conversational Structured Hybrid 3D Virtual Environments., , , и . Interacción, стр. 63:1-63:8. ACM, (2014)Supporting Users Experience in a 3D eCommerce Environment., , , , и . Interacción, стр. 45:1-45:4. ACM, (2015)v-mWater: a 3D virtual market for water rights (demonstration)., , , , и . AAMAS, стр. 1483-1484. IFAAMAS, (2012)Children building and having fun while they learn geometry., , , и . Comput. Appl. Eng. Educ., 30 (3): 741-758 (2022)Virtual world builder toolkit., , , и . AAMAS, стр. 1627-1628. IFAAMAS, (2010)Completing the Virtual Analogy of Real Institutions via iObjects., , , , , и . CCIA, том 163 из Frontiers in Artificial Intelligence and Applications, стр. 95-103. IOS Press, (2007)