Author of the publication

Real-Time Volume Rendering of Time-Varying Data Using a Fragment-Shader Compression Approach.

, , and . IEEE Symposium on Parallel and Large-Data Visualization and Graphics, page 69-76. IEEE, (2003)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Special Effects With Current Graphics Hardware., and . RITA, 8 (2): 69-88 (2001)Optimal Multi-Image Processing Streaming Framework on Parallel Heterogeneous Systems., , , , and . EGPGV, page 1-10. Eurographics Association, (2011)A segment-tree based kinetic BSP., , and . SCG, page 134-140. ACM, (2001)Real-Time Volume Rendering of Time-Varying Data Using a Fragment-Shader Compression Approach., , and . IEEE Symposium on Parallel and Large-Data Visualization and Graphics, page 69-76. IEEE, (2003)Visualizing Running Races through the Multivariate Time-Series of Multiple Runners., , , , and . SIBGRAPI, page 99-106. IEEE Computer Society, (2013)Smart Visible Sets for Networked Virtual Environments., , and . SIBGRAPI, page 373-380. IEEE Computer Society, (2002)REIS: A Visual Analytics Tool for Rendering and Exploring Instance Segmentation of Point Clouds., , , and . SIBGRAPI, page 67-72. IEEE, (2023)The Importance of Colormaps., and . Comput. Sci. Eng., 22 (5): 96-102 (2020)Kinetic Data Structures: Animating Proofs Through Time., , , , , and . SCG, page 427-428. ACM, (1999)Why Not with the Foot?, , , and . SBGames, page 270-281. IEEE Computer Society, (2011)