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Evaluating the models and behaviour of 3D intelligent virtual animals in a predator-prey relationship.

, , , , , , , and . AAMAS, page 79-86. IFAAMAS, (2012)

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Evaluating the models and behaviour of 3D intelligent virtual animals in a predator-prey relationship., , , , , , , and . AAMAS, page 79-86. IFAAMAS, (2012)Practically intelligent agents aiding human intelligence., , and . AAMAS (2), page 1161-1162. IFAAMAS, (2009)Learning to be scientists via a virtual field trip (demonstration)., , , , , , , and . AAMAS, page 1463-1464. IFAAMAS, (2012)Designing in virtual reality (DesIRe): a gesture-based interface., , and . DIMEA, volume 274 of ACM International Conference Proceeding Series, page 131-136. ACM, (2007)Incremental Learning via Exceptions for Agents and Humans: Evaluating KR Comprehensibility and Usability., and . PRICAI, volume 6230 of Lecture Notes in Computer Science, page 655-661. Springer, (2010)Discovering Areas of Expertise from Publication Data., and . PKAW, volume 5465 of Lecture Notes in Computer Science, page 218-230. Springer, (2008)Deceptive agents and language., , , and . AAMAS, page 1539-1540. IFAAMAS, (2010)Collaborative Virtual Worlds and Productive Failure: Design Research with Multidisciplinary Pedagogical, Technical and Graphics, and Learning Research Teams., , , , , , , , , and . CSCL, International Society of the Learning Sciences, (2011)Expertise Recommendation: A Two-Way Knowledge Communication Channel., , and . ICAS, page 35-40. IEEE Computer Society, (2008)Finding and validating expertise., and . ECIS, page 254. (2011)