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Extending multimedia languages to support multimodal user interactions., , and . Multim. Tools Appl., 76 (4): 5691-5720 (2017)A CNN-Based Tool to Index Emotion on Anime Character Stickers., , , , , and . ISM, page 319-322. IEEE, (2019)A Cluster-Based Method for Action Segmentation Using Spatio-Temporal and Positional Encoded Embeddings., , , and . WebMedia, page 181-187. ACM, (2021)Ginga-J - An Open Java-Based Application Environment for Interactive Digital Television Services., , , , , and . OSS, volume 365 of IFIP Advances in Information and Communication Technology, page 34-49. Springer, (2011)GingaSpace: a solution to execute multidevice applications on broadband TV systems., , , , , , and . WebMedia, page 305-308. ACM, (2013)The knowledge as a service metaphor and its use for building convergence environments., , , and . WebMedia, page 107-110. ACM, (2012)Extending NCL to Support Multiuser and Multimodal Interactions., , , and . WebMedia, page 39-46. ACM, (2016)Experiência de uso de dispositivos convergentes na TV digital brasileira: um estudo de caso baseado no ginga., , and . IHC, page 272-275. Brazilian Computer Society / ACM, (2013)Unsupervised method for video action segmentation through spatio-temporal and positional-encoded embeddings., , , , and . MMSys, page 136-149. ACM, (2022)Specification of Multimodal Interactions in NCL., , , and . WebMedia, page 181-187. ACM, (2015)