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Homo Egualis Reinforcement Learning Agents for Load Balancing., , and . WRAC, volume 2564 of Lecture Notes in Computer Science, page 81-91. Springer, (2002)Q-learning for adaptive load based routing., , , and . SMC, page 3965-3970. IEEE, (1998)Networks of Learning Automata and Limiting Games., , and . Adaptive Agents and Multi-Agents Systems, volume 4865 of Lecture Notes in Computer Science, page 224-238. Springer, (2007)Multi-agent Reinforcement Learning in Stochastic Single and Multi-stage Games., , , and . Adaptive Agents and Multi-Agent Systems, volume 3394 of Lecture Notes in Computer Science, page 275-294. Springer, (2005)On a Dynamical Analysis of Reinforcement Learning in Games: Emergence of Occam's Razor., , and . CEEMAS, volume 2691 of Lecture Notes in Computer Science, page 335-344. Springer, (2003)Multi-Agent Learning in Conflicting Multi-Level Games with Incomplete Information., , and . AAAI Technical Report (2), FS-04-02, page 73-80. AAAI Press, (2004)Coordinated exploration in multi-agent reinforcement learning: an application to load-balancing., , and . AAMAS, page 1105-1106. ACM, (2005)Multi-type Ant Colony: The Edge Disjoint Paths Problem., , and . ANTS Workshop, volume 3172 of Lecture Notes in Computer Science, page 202-213. Springer, (2004)Learning Automata as a Basis for Multi Agent Reinforcement Learning., , and . LAMAS, volume 3898 of Lecture Notes in Computer Science, page 71-85. Springer, (2005)A selection-mutation model for q-learning in multi-agent systems., , and . AAMAS, page 693-700. ACM, (2003)