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Efficiently Representing the Radiosity Kernel through Learning.. Rendering Techniques, page 123-132. Springer, (1996)Liquid views: rigid waves., , and . SIGGRAPH Electronic Art and Animation Catalog, page 21. ACM, (1998)An incremental unsupervised learning scheme for function approximation.. ICNN, page 1792-1797. IEEE, (1997)Simulation of Water Condensation based on a Thermodynamic Approach., and . VMV, page 127-133. Eurographics Association, (2015)Precomputed Illumination for Virtual Reality Scenarios., and . VR/AR, page 175-187. Shaker, (2012)Realistic shading of human skin in real time., , , and . Afrigraph, page 93-97. ACM, (2004)