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CodeGen4Libs: A Two-Stage Approach for Library-Oriented Code Generation., , , , , and . ASE, page 434-445. IEEE, (2023)Recommending Analogical APIs via Knowledge Graph Embedding., , , , , , and . ESEC/SIGSOFT FSE, page 1496-1508. ACM, (2023)Learning Diverse Policies in MOBA Games via Macro-Goals., , , , , , , , , and 3 other author(s). NeurIPS, page 16171-16182. (2021)Bayesian relevance feedback based Chinese calligraphy character synthesis., , and . ICME, page 1-6. IEEE Computer Society, (2016)KG4CraSolver: Recommending Crash Solutions via Knowledge Graph., , , , and . ESEC/SIGSOFT FSE, page 1242-1254. ACM, (2023)Evaluating Large Language Models in Class-Level Code Generation., , , , , , , , , and . ICSE, page 81:1-81:13. ACM, (2024)Dynamic synchronization state identification., , , , , and . NER, page 525-258. IEEE, (2017)Fabricate-Vanish: An Effective And Transferable Black-Box Adversarial Attack Incorporating Feature Distortion., , , , and . ICIP, page 809-813. IEEE, (2021)Knowledge Graph based Explainable Question Retrieval for Programming Tasks., , , , , , and . ICSME, page 123-135. IEEE, (2023)The dynamic response of neural activity to deep brain stimulation., , , and . NER, page 584-587. IEEE, (2017)