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Explaining the emergence of hedonic motivations in enterprise social networks and their impact on sustainable user engagement.

, , и . J. Enterp. Inf. Manag., 32 (3): 436-456 (2019)

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Gamification - Vorgehen und Anwendung.. HMD Prax. der Wirtschaftsinformatik, 52 (6): 816-825 (2015)Explaining the emergence of hedonic motivations in enterprise social networks and their impact on sustainable user engagement., , и . J. Enterp. Inf. Manag., 32 (3): 436-456 (2019)Einsatz und Nutzung von Social Software in kooperativen Forschungsprojekten., , и . MKWI, стр. 1783-1793. Universitätsverlag Göttingen, (2010)How context impacts on media choice., , и . CoRR, (2020)A Systematic Review of Empirical Affordance studies: Recommendations for Affordance Research in Information Systems., , и . ECIS, (2020)The potential of digital nudging to bridge the gap between environmental attitude and behavior in the usage of smart home applications., , , , и . Int. J. Inf. Manag., (октября 2023)Social Media Analysis in Crisis Situations: Can Social Media be a Reliable Information Source for Emergency Management Services?, , , , , и . ISD, Lund University / Association for Information Systems, (2018)Detecting Twitter Bots That Share SoundCloud Tracks., , , , , , и . SMSociety, стр. 251-255. ACM, (2018)CYWARN: Strategy and Technology Development for Cross-Platform Cyber Situational Awareness and Actor-Specific Cyber Threat Communication., , , , , , , , , и 3 other автор(ы). MuC (Workshopband), Gesellschaft für Informatik e.V., (2021)Adoption of Social Media for Internal Usage in a Global Enterprise., , и . AINA Workshops, стр. 1483-1488. IEEE Computer Society, (2013)