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The C2create authoring tool: Fostering creativity via game asset creation., , and . CIG, page 1-2. IEEE, (2014)Playing Against the Board: Rolling Horizon Evolutionary Algorithms Against Pandemic., and . IEEE Trans. Games, 14 (3): 339-349 (2022)Who Killed Albert Einstein? From Open Data to Murder Mystery Games., , , and . CoRR, (2018)Computational Game Creativity., , and . ICCC, page 46-53. computationalcreativity.net, (2014)I Feel I Feel You: A Theory of Mind Experiment in Games., , and . Künstliche Intell., 34 (1): 45-55 (2020)A General-Purpose Expressive Algorithm for Room-Based Environments., , and . FDG, page 64:1-64:9. ACM, (2022)The Challenge of Evaluating Player Experience in Tabletop Role-Playing Games., and . FDG, page 8:1-8:10. ACM, (2023)MiniDungeons 2: An Experimental Game for Capturing and Modeling Player Decisions., , , and . FDG, Society for the Advancement of the Science of Digital Games, (2015)Targeting Horror via Level and Soundscape Generation., , and . AIIDE, page 37-43. AAAI Press, (2015)DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations., , , and . EvoMUSART, volume 9027 of Lecture Notes in Computer Science, page 261-273. Springer, (2015)