Author of the publication

A Preliminary Outcome-Oriented Review of Game-Based Learning Research.

, , and . DIGITEL, page 228-230. IEEE, (2010)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Developing computer adventure education games on mobile devices for conducting cooperative problem-solving activities., and . IJMLO, 7 (2): 81-98 (2013)Applying Augmented Reality to a Mobile-Assisted Learning System for Martial Arts using Kinect Motion Capture., and . Int. J. Distance Educ. Technol., 14 (3): 91-106 (2016)Analysing Group Dynamics of a Digital Game-based Adventure Education Course., and . J. Educ. Technol. Soc., 21 (4): 51-63 (2018)A Preliminary Study of Using Laban Movement Analysis to Observe the Change of Teenagers' Bodily Expressions of Emotions in Game-Based Learning., and . IIAI-AAI, page 329-334. IEEE Computer Society, (2015)Analysis of Seven Important Studies in Research of Joyful Learning and Society., , and . DIGITEL, page 231-233. IEEE, (2010)Developing Multi-player Digital Adventure Education Game with Motion Sensing Technologies., , and . ICALT, page 207-209. IEEE Computer Society, (2013)Approaching M-learning with the Application of Instructional Pervasive Game., and . WMUTE, page 254-258. IEEE Computer Society, (2012)Development and instructional application of u-library on butterfly and wetland ecology for context-aware ubiquitous learning., , and . IJMLO, 4 (3): 253-268 (2010)Using a mobile learning system for field investigative learning about the local history and geography of southern Taiwan., , , and . IJMLO, 4 (4): 360-377 (2010)A Portal for Access to Complex Distributed Information about Energy., , , , , , , , , and 3 other author(s). DG.O, Digital Government Research Center, (2002)