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A metric suite for evaluating interactive scenarios in video games: an empirical validation., , , , и . SAC, стр. 1614-1623. ACM, (2020)Refactoring embedded software: A study in healthcare domain., , , и . Inf. Softw. Technol., (2022)Special Issue on Software and Systems Reuse in the Big Data Era., и . J. Syst. Softw., (2021)Comparing The Accumulation Of Technical Debt Between Two Applications Developed With Spring Web MVC And Apache Struts 2., , и . SATToSE, том 1791 из CEUR Workshop Proceedings, стр. 40-46. CEUR-WS.org, (2016)Quality Rule Violations in SharePoint Applications: An Empirical Study in Industry., , , , и . PROFES, том 10027 из Lecture Notes in Computer Science, стр. 495-505. (2016)Technical Debt in Service-Oriented Software Systems., , , , и . PROFES, том 13709 из Lecture Notes in Computer Science, стр. 265-281. Springer, (2022)Exploring the Effect of Various Maintenance Activities on the Accumulation of TD Principal., , , , , и . TechDebt@ICSE, стр. 102-111. IEEE, (2023)Assessing the Evolution of Quality in Java Libraries., , , и . BCI, стр. 5:1-5:4. ACM, (2015)Assessing code smell interest probability: a case study., , , и . XP Workshops, стр. 5:1-5:8. ACM, (2017)EXA2PRO programming environment: architecture and applications., , , , , , , , , и 4 other автор(ы). SAMOS, стр. 202-209. ACM, (2018)