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Feather Hair: Interacting with Sensorized Hair in Public Settings.

, , and . Conference on Designing Interactive Systems, page 1228-1242. ACM, (2022)

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Grasping algorithms: exploring toys that teach computational thinking., , , , , , , , and . MUM, page 387-392. ACM, (2017)From Perception to Action: A Review and Taxonomy on Electrical Muscle Stimulation in HCI., , and . MUM, page 159-171. ACM, (2022)Interaction in the Public: Aesthetics, Social Acceptability, and Social Context., , , , , and . MuC (Workshopband), Gesellschaft für Informatik e.V., (2021)Handheld Tools Unleashed: Mixed-Initiative Physical Sketching with a Robotic Printer., , , , , and . CHI, page 734:1-734:14. ACM, (2023)Design and Fabrication of Body-Based Interfaces (Demo of Saarland HCI Lab)., , , , , , , , , and . CHI Extended Abstracts, page 446:1-446:4. ACM, (2023)Beyond LED Status Lights - Design Requirements of Privacy Notices for Body-worn Cameras., , and . TEI, page 177-187. ACM, (2018)Understanding User Acceptance of Electrical Muscle Stimulation in Human-Computer Interaction., , , , , and . CHI, page 428:1-428:16. ACM, (2024)Please, Go Ahead! Fostering Prosocial Driving with Sympathy-Eliciting Automated Vehicle External Displays., , , and . Proc. ACM Hum. Comput. Interact., 7 (MHCI): 1-18 (2023)Mask removal isn't always convenient in public! - The Impact of the Covid-19 Pandemic on Device Usage and User Authentication., , , , , and . CHI Extended Abstracts, page 218:1-218:7. ACM, (2022)Eyecam: Revealing Relations between Humans and Sensing Devices through an Anthropomorphic Webcam., , , , and . CHI, page 622:1-622:13. ACM, (2021)