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Digital Twin Technologies for Immersive Virtual Reality Training Environments.

, , , , , and . WorldCIST (3), volume 801 of Lecture Notes in Networks and Systems, page 33-42. Springer, (2023)

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Parallelizing irregular algorithms: a pattern language., , and . PLoP, page 3:1-3:18. ACM, (2011)Context-Aware Applications in Industry 4.0: A Systematic Literature Review., , , , , and . DCAI (2), volume 741 of Lecture Notes in Networks and Systems, page 301-311. Springer, (2023)Descriptor-based adaptive tracking-by-detection for visual sensor networks., , , and . ICME Workshops, page 1-6. IEEE Computer Society, (2015)Evaluation of different body tracking configurations in the sense of presence and embodiment., , , , , and . ICGI, page 101-106. IEEE, (2019)Correlation between Game Experience and Presence in immersive virtual reality games., , , , and . ICGI, page 107-114. IEEE, (2019)The role of different light settings on the perception of realism in virtual replicas in immersive Virtual Reality., , , , and . Comput. Graph., (December 2023)Application of the steering law to virtual reality walking navigation interfaces., , , , and . Computers & Graphics, (2018)Immersive Creation of Virtual Reality Training Experiences., , , , and . IEEE Access, (2024)The YEASTRACT database: a tool for the analysis of transcription regulatory associations in Saccharomyces cerevisiae, , , , , , , , , and . Nucleic Acids Research, 34 (suppl 1): D446--D451 (Jan 1, 2006)Clustering based binary descriptor coding for efficient transmission in visual sensor networks., and . PCS, page 25-28. IEEE, (2013)