From post

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed.

 

Другие публикации лиц с тем же именем

Explanatory Model for Elite Canoeists' Performance Using a Functional Electromechanical Dynamometer Based on Detected Lateral Asymmetry., , , , , , и . Symmetry, 16 (3): 347 (марта 2024)Implementation and Comparative Evaluation of an Outsourcing Approach to Real-Time Network Services in Commodity Hosted Environments., , и . CLOUD, том 10967 из Lecture Notes in Computer Science, стр. 189-205. Springer, (2018)Study of 3-D magnetic components by means of "double 2-D" methodology., , , , и . IEEE Trans. Ind. Electron., 50 (1): 183-192 (2003)e-Proc a TO BE Scenario for Business Interoperability., , , , и . I-ESA, стр. 531-540. Springer, (2006)Implementing a hardware-embedded reactive agents platform based on a service-oriented architecture over heterogeneous wireless sensor networks., , , , , и . Ad Hoc Networks, 11 (1): 151-166 (2013)The n-Core Polaris Real-Time Locating System at the EvAAL Competition., , , , , , и . EvAAL, том 309 из Communications in Computer and Information Science, стр. 92-106. Springer, (2011)Ambient Intelligence Application Scenario for Collaborative e-Learning., , , и . IEA/AIE (1), том 6096 из Lecture Notes in Computer Science, стр. 407-416. Springer, (2010)A Serious Game to Reduce Consumption in Smart Buildings., , , , и . PAAMS (Workshops), том 722 из Communications in Computer and Information Science, стр. 481-493. Springer, (2017)Waypass: A Gamified Self-Knowledge Quest for Teenagers., , , и . VS-GAMES, стр. 1-4. IEEE Computer Society, (2016)Playing Entrepreneurship as a Memorable Experience for All Sorts of Talented Warriors., , , и . VS-GAMES, стр. 1-2. IEEE Computer Society, (2013)