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Hearing Impairment: An Initial Exploration of Information Sharing Practices.

, , , , and . PAHI, volume 1574 of CEUR Workshop Proceedings, page 61-72. CEUR-WS.org, (2015)

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Other publications of authors with the same name

Identifying Patterns in IDC Research: Technologies for Improving Children's Well-being Connected to Overweight Issues., and . IDC, page 107-116. ACM, (2017)Analyzing Children's Contributions and Experiences in Co-design Activities: Synthesizing Productive Practices., , , , , and . IDC, page 769-772. ACM, (2017)Serious Game Design to Support Children Struggling with School Refusal., , , , and . Int. J. Serious Games, 8 (2): 109-128 (2021)Research-derived guidelines for designing toddlers' healthcare games., , and . CHI Extended Abstracts, page 451-456. ACM, (2013)Art and Technology for Young Creators., and . ICEC, volume 6972 of Lecture Notes in Computer Science, page 210-221. Springer, (2011)Teen evaluations of a game targeting school refusal., , , , and . IDC (Extended Abstracts), page 175-180. ACM, (2020)Hearing Impairment: An Initial Exploration of Information Sharing Practices., , , , and . PAHI, volume 1574 of CEUR Workshop Proceedings, page 61-72. CEUR-WS.org, (2015)Gamification and Family Housework Applications., , and . ICEC, volume 9353 of Lecture Notes in Computer Science, page 209-223. Springer, (2015)Co-designing immersive VR with and for adolescents in elementary school., and . IDC (Extended Abstracts), page 302-307. ACM, (2020)Designing healthcare games and applications for toddlers., , , , and . IDC, page 137-146. ACM, (2013)