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SimP2P: A Peer-to-Peer System for Texture Distribution in Social Virtual Worlds., , and . GLOBECOM, page 1-5. IEEE, (2011)Goal-Based Service Creation Using Autonomic Entities., , , , and . MACE, volume 5844 of Lecture Notes in Computer Science, page 29-43. Springer, (2009)Using Virtual Worlds in distance learning environments., , , and . FIE, page 3. IEEE Computer Society, (2011)Drone Edge Management System (DREMS): Sequencing Drone Takeoff and Landing., , , and . FiCloud, page 114-121. IEEE, (2023)Design and implementation of a policy-based management framework for Ambient Networks: Choices and lessons learned., , , , and . NOMS, page 775-778. IEEE, (2008)Service creation and execution with the Service Refinement Cycle., , , , and . NOMS, page 829-832. IEEE, (2010)An integrated composition model for collaboration in the cloud., , , , , , and . LatinCloud, page 19-24. IEEE, (2012)Profiling core operations for elasticity in cloud environments., , , , , , and . LatinCloud, page 43-48. IEEE, (2012)TW-Fogginess: A Trustworthy IoT System based on Mist and Fog Computing., and . ISCC, page 1-6. IEEE, (2021)Resiliência de Dados entre a Névoa e a Nuvem na Internet das Coisas., and . SBRC, page 85-98. (2020)