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The Liquid.js Framework for Migrating and Cloning Stateful Web Components across Multiple Devices., и . WWW (Companion Volume), стр. 183-186. ACM, (2016)Liquid Stream Processing Across Web Browsers and Web Servers., , и . ICWE, том 9114 из Lecture Notes in Computer Science, стр. 24-33. Springer, (2015)A Curated Inventory of Programming Language Misconceptions., , , , , и . ITiCSE (1), стр. 380-386. ACM, (2021)Mashup Development with Web Liquid Streams., , и . RMC@ICWE, том 591 из Communications in Computer and Information Science, стр. 98-117. Springer, (2015)Multi-device Adaptation with Liquid Media Queries., и . ICWE, том 11496 из Lecture Notes in Computer Science, стр. 474-489. Springer, (2019)Liquid Web Applications: ICWE2017 Tutorial., , , , , , и . ICWE Workshops, том 10544 из Lecture Notes in Computer Science, стр. 269-271. Springer, (2017)On the Architecture of Liquid Software: Technology Alternatives and Design Space., , , , , , и . WICSA, стр. 122-127. IEEE Computer Society, (2016)The Liquid User Experience API., и . WWW (Companion Volume), стр. 767-774. ACM, (2018)Decentralized Computation Offloading on the Edge with Liquid WebWorkers., и . ICWE, том 10845 из Lecture Notes in Computer Science, стр. 145-161. Springer, (2018)Deploying Stateful Web Components on Multiple Devices with Liquid.js for Polymer., и . CBSE, стр. 85-90. IEEE Computer Society, (2016)