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Sokoban: Enhancing general single-agent search methods using domain knowledge

, and . Artificial Intelligence, 129 (1-2): 219--251 (2001)

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Search Versus Knowledge in Game-Playing Programs Revisited., and . IJCAI (1), page 692-697. Morgan Kaufmann, (1997)Sokoban: improving the search with relevance cuts., and . Theor. Comput. Sci., 252 (1-2): 151-175 (2001)Sokoban: Evaluating Standard Single-Agent Search Techniques in the Presence of Deadlock., and . Canadian AI, volume 1418 of Lecture Notes in Computer Science, page 1-15. Springer, (1998)Methods for the Improvement of Search Algorithms (in German).. J. Int. Comput. Games Assoc., 17 (4): 220 (1994)Relevance Cuts: Localizing the Search., and . Computers and Games, volume 1558 of Lecture Notes in Computer Science, page 1-14. Springer, (1998)Domain-Dependent Single-Agent Search Enhancements., and . IJCAI, page 570-577. Morgan Kaufmann, (1999)Diagnosing Highly Configurable Products: Troubleshooting Support for Airbus Final Assembly Line., and . ECAI, volume 141 of Frontiers in Artificial Intelligence and Applications, page 637-641. IOS Press, (2006)Sokoban: A challenging single-agent search problem, and . Workshops at the International Joint Conferences on Artificial Intelligence, page 27--36. (1997)Single-Agent Search in the Presence of Deadlocks., and . AAAI/IAAI, page 419-425. AAAI Press / The MIT Press, (1998)Sokoban: Enhancing general single-agent search methods using domain knowledge, and . Artificial Intelligence, 129 (1-2): 219--251 (2001)