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Comparing Configuration Approaches for Dynamic Software Product Lines.

, , and . SBES, page 134-143. ACM, (2017)

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Adapting the i* Framework for Software Product Lines., , and . ER Workshops, volume 5833 of Lecture Notes in Computer Science, page 286-295. Springer, (2009)Stream: a strategy for transition between requirements models and architectural models., , , , and . SAC, page 699-704. ACM, (2011)Modularizando Modelos i*: uma Abordagem baseada em Transformação de Modelos., , , , and . WER, (2009)Towards a Standardized Description and a Systematic Use of Social Patterns., , , and . CIbSE, page 195-208. (2007)Core Ontology to Aid the Goal Oriented Specification for Self-Adaptive Systems., , , , and . WorldCIST (1), volume 444 of Advances in Intelligent Systems and Computing, page 609-618. Springer, (2016)Using Aspects to Simplify iModels., , , , , and . RE, page 328-329. IEEE Computer Society, (2006)A gamification requirements catalog for educational software: results from a systematic literature review and a survey with experts., and . SAC, page 1108-1113. ACM, (2017)Towards a Model about Quality of Software Requirements Specification in Agile Projects., , , and . QUATIC, page 236-241. IEEE Computer Society, (2016)An Experience Report on the use of Problem-based learning and Design Thinking in a Requirements Engineering Postgraduate Course., and . SBES, page 432-441. ACM, (2023)Improving Multi-Agent Architectural Design., , , , , and . SELMAS (LNCS), volume 4408 of Lecture Notes in Computer Science, page 165-184. Springer, (2006)