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MCTS-Minimax Hybrids with State Evaluations (Extended Abstract).

, and . IJCAI, page 5548-5552. ijcai.org, (2018)

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Time Management for Monte Carlo Tree Search., and . IEEE Trans. Comput. Intellig. and AI in Games, 8 (3): 301-314 (2016)Evolutionary MCTS for Multi-Action Adversarial Games., and . CIG, page 1-8. IEEE, (2018)Opponent-Pruning Paranoid Search., and . FDG, page 10:1-10:7. ACM, (2020)Decentralised Online Planning for Multi-Robot Warehouse Commissioning., , , and . AAMAS, page 492-500. ACM, (2017)Monte-Carlo Tree Search and Minimax Hybrids with Heuristic Evaluation Functions., and . CGW@ECAI, volume 504 of Communications in Computer and Information Science, page 45-63. Springer, (2014)Novelty and MCTS., and . GECCO Companion, page 1483-1487. ACM, (2021)Time Management for Monte-Carlo Tree Search in Go., and . ACG, volume 7168 of Lecture Notes in Computer Science, page 39-51. Springer, (2011)Monte-Carlo Tree Search and minimax hybrids., and . CIG, page 1-8. IEEE, (2013)Beam Monte-Carlo Tree Search., and . CIG, page 227-233. IEEE, (2012)Evolutionary MCTS with Flexible Search Horizon., and . AIIDE, page 2-8. AAAI Press, (2018)