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User interface development environment based on components: assets for mobility., и . UbiMob, стр. 60-65. ACM, (2004)A new adaptation lever in 360° video streaming., , , , и . NOSSDAV, стр. 37-42. ACM, (2019)Distributed interfaces for board games: from an experience feedback to territoriality-based design rules., , , и . IHM, стр. 171-178. ACM, (2018)Intégration de concepts de la programmation en logique à un langage de schémas paramétré., и . SPLT, стр. 143-170. (1988)Extending the identification of object-oriented variability implementations using usage relationships., , , и . SPLC (B), стр. 91-98. ACM, (2021)Teaching DevOps at the Graduate Level - A Report from Polytech Nice Sophia., , , , и . DEVOPS, том 11350 из Lecture Notes in Computer Science, стр. 60-72. Springer, (2018)A Flexible Approach to Semi-Automatic Accessibility Evaluation., , , и . ICWI, стр. 1083-1088. IADIS, (2003)Component Model and Programming: A First Step to Manage Human Computer Interaction Adaptation., , и . Mobile HCI, том 2795 из Lecture Notes in Computer Science, стр. 456-465. Springer, (2003)Requirements Engineering for the Ageing Population: a Teaching Perspective., , , и . RE Workshops, стр. 248-257. IEEE, (2021)An Original Object-Oriented Approach for Relation Management., , и . EPIA, том 390 из Lecture Notes in Computer Science, стр. 13-26. Springer, (1989)