Author of the publication

Using Heuristics to Evaluate the Overall User Experience of Video Games and Advanced Interaction Games

, , , , , and . Evaluating User Experiences in Games, Springer, (2009)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Always-on information: services and applications on the mobile desktop., , , , and . Mobile HCI, page 23-32. ACM, (2008)Measuring Mobile Emotions: Measuring the Impossible?, , and . Mobile HCI, ACM, (2009)Interacting with embodied agents that can see: how vision-enabled agents can assist in spatial tasks., , and . NordiCHI, page 135-144. ACM, (2006)'Designing Ambient Interactions - Pervasive Ergonomic Interfaces for Ageing Well' (DAI'10)., , , , and . AmI, volume 6439 of Lecture Notes in Computer Science, page 339-341. Springer, (2010)Using Heuristics to Evaluate the Overall User Experience of Video Games and Advanced Interaction Games, , , , , and . Evaluating User Experiences in Games, Springer, (2009)Enhancing User-Centredness in Agile Teams: A Study on Programmer's Values for a better Understanding on how to Position Usability Methods in XP., , , and . PPIG, page 15. Psychology of Programming Interest Group, (2010)Experiencing real-world interaction: results from a NFC user experience field trial., , , , and . Mobile HCI, volume 309 of ACM International Conference Proceeding Series, page 234-237. ACM, (2007)Depth and breadth away from the desktop: the optimal information hierarchy for mobile use., , and . Mobile HCI, page 157-164. ACM, (2006)Enabling Cross-Domain Reuse of Tool Qualification Certification Artefacts., , , and . SAFECOMP Workshops, volume 8696 of Lecture Notes in Computer Science, page 255-266. Springer, (2014)HERMES: Pervasive Computing and Cognitive Training for Ageing Well., , , , , and . IWANN (2), volume 5518 of Lecture Notes in Computer Science, page 756-763. Springer, (2009)