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Другие публикации лиц с тем же именем

Distributed Open Inventor: a practical approach to distributed 3D graphics., , , и . VRST, стр. 74-81. ACM, (1999)Wheelie - Using a Scroll-Wheel Pen in Complex Virtual Environment Applications., и . Journal of WSCG, 14 (1-3): 41-48 (2006)A Concept for Re-useable Interactive Tactile Reliefs., , , и . ICCHP (2), том 9759 из Lecture Notes in Computer Science, стр. 108-115. Springer, (2016)Collaborative augmented reality: exploring dynamical systems., , и . IEEE Visualization, стр. 459-462. IEEE Computer Society and ACM, (1997)Distributed Software-Based Volume Visualization in a Virtual Environment., , , и . IPT/EGVE, стр. 129-140. Eurographics Association, (2005)Point Based Rendering for Massive Data Sets: A Case Study., и . Computer Graphics International, стр. 182-187. IEEE Computer Society, (2004)Studierstube: An Application Environment for Multi-User Games in Virtual Reality., и . GI Jahrestagung (2), том 157 из Schriftenreihe der Österreichischen Computer-Gesellschaft, стр. 1185-1190. Konstanz UVK-Verl.-Ges., (2001)Gesture-Based Interactive Audio Guide on Tactile Reliefs., , , и . ASSETS, стр. 91-100. ACM, (2016)Fast calibration for augmented reality., , и . VRST, стр. 166-167. ACM, (1999)Interactive reconstruction of industrial sites using parametric models., , и . SCCG, стр. 101-108. ACM, (2010)