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Playing with AI Chat: Positioning "Dangerous" Language Model Futures through Interactive Fiction.

, , and . SIGDOC, page 82-88. ACM, (2023)

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Hacking Droids and Casting Spells: Locative Augmented Reality Games and the Reimagining of the Theme Park., , , , and . HT, page 37-46. ACM, (2020)Playing with AI Chat: Positioning "Dangerous" Language Model Futures through Interactive Fiction., , and . SIGDOC, page 82-88. ACM, (2023)Telltale Hearts: Encoding Cinematic Choice-based Adventure Games.. University of California, Santa Cruz, USA, (2018)Intersubjective Pivots in Interactive Digital Narrative Design Learning., , , and . ICIDS, volume 13762 of Lecture Notes in Computer Science, page 366-382. Springer, (2022)Putting Your Passwords on Self-destruct Mode: Beating Password Fatigue., and . WSF@SOUPS, USENIX Association, (2016)Discovering the Metaverses: Towards Open Federated Immersive Authoring Platforms., , and . VR Workshops, page 458-461. IEEE, (2024)Augmented Reality in Chinese Language Pronunciation Practice., and . ISMAR Adjunct, page 403-408. IEEE, (2021)"You're Giving Me Mixed Signals!": A Comparative Analysis of Methods that Capture Players' Emotional Response to Games., , and . CHI Extended Abstracts, ACM, (2018)Transfordance: The Decentering Effect of Transformative Affordances in Virtual Reality in The Hollow Reach., and . ICIDS, volume 13138 of Lecture Notes in Computer Science, page 393-398. Springer, (2021)Imagining the Other for Interactive Digital Narrative Design Learning in Real Time in Sherlock., , and . ICIDS, volume 13138 of Lecture Notes in Computer Science, page 454-461. Springer, (2021)