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Другие публикации лиц с тем же именем

Survey on Architectual and Energetic Aspects on Fog Computing Environment., , и . WETICE, стр. 30-35. IEEE Computer Society, (2018)A revocation game model for secure cloud storage., , , и . HPCS, стр. 1016-1017. IEEE, (2014)A survey of live migration in virtual network environment (VNE)., , и . NOTERE, стр. 351-354. IEEE, (2010)A secure data storage based on revocation game-theoretic approaches in cloud computing environments., , , и . IWCMC, стр. 435-440. IEEE, (2017)How much can Fog Computing enhance performances of heterogeneous delay-sensitive services in Smart Cities?, , и . COMNET, стр. 1-8. IEEE, (2020)A Coalitional Game-Theoretic Approach for QoS-Based and Secure Data Storage in Cloud Environment., , , и . HPCC/CSS/ICESS, стр. 1048-1054. IEEE, (2014)A Comparative Study on Game Theoretic Approaches for Resource Allocation in Cloud Computing Architectures., , , и . WETICE, стр. 336-341. IEEE Computer Society, (2013)A Fair Resource Allocation Approach in Cloud Computing Environments., , , и . WETICE, стр. 54-57. IEEE Computer Society, (2018)A Novel Approach for Fair and Secure Resource Allocation in Storage Cloud Architectures Based on DRF Mechanism., , , и . HPCC/CSS/ICESS, стр. 998-1001. IEEE, (2014)Optimal scheduling of CIOQ switches resources in virtual network environments., , и . COMNET, стр. 1-7. IEEE, (2015)