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REACH+: Extending the Reachability of Encountered-type Haptics Devices through Dynamic Redirection in VR., , and . UIST, page 236-248. ACM, (2020)From Illusions to Beyond-Real Interactions in Virtual Reality.. UIST (Adjunct Volume), page 153-157. ACM, (2021)Designing Haptic Feedback for Sequential Gestural Inputs., , , , , , and . CHI, page 711:1-711:17. ACM, (2024)Beyond Being Real: A Sensorimotor Control Perspective on Interactions in Virtual Reality., , , and . CHI, page 358:1-358:17. ACM, (2022)STAR: Smartphone-analogous Typing in Augmented Reality., , , , , , , , and . UIST, page 116:1-116:13. ACM, (2023)Individual Differences in Embodied Distance Estimation in Virtual Reality., , and . VR, page 941-943. IEEE, (2019)I'm a Giant: Walking in Large Virtual Environments at High Speed Gains., , , and . CHI, page 522. ACM, (2019)Beyond The Force: Using Quadcopters to Appropriate Objects and the Environment for Haptics in Virtual Reality., , , , , and . CHI, page 359. ACM, (2019)Transferable Microgestures Across Hand Posture and Location Constraints: Leveraging the Middle, Ring, and Pinky Fingers., , , , , , , and . UIST, page 103:1-103:17. ACM, (2023)Visuo-Haptic Illusions for Improving the Perceived Performance of Shape Displays., and . CHI, page 150. ACM, (2018)