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Semi-discrete Optimal Transport in Patch Space for Enriching Gaussian Textures.

, , and . GSI, volume 10589 of Lecture Notes in Computer Science, page 100-108. Springer, (2017)

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The Heeger & Bergen Pyramid Based Texture Synthesis Algorithm., , , and . Image Process. Line, (2014)Wasserstein regularization of imaging problem., and . ICIP, page 1541-1544. IEEE, (2011)Regularization of transportation maps for color and contrast transfer., , and . ICIP, page 1933-1936. IEEE, (2010)Guest Editorial JMIV Special Issue SSVM'21., , , , and . J. Math. Imaging Vis., 65 (1): 1-3 (January 2023)Shallow Multi-Scale Network For Stylized Super-Resolution., , and . ICIP, page 2758-2762. IEEE, (2021)Wasserstein Generative Models for Patch-Based Texture Synthesis., , , and . SSVM, volume 12679 of Lecture Notes in Computer Science, page 269-280. Springer, (2021)Geodesic Shape Retrieval via Optimal Mass Transport., , and . ECCV (5), volume 6315 of Lecture Notes in Computer Science, page 771-784. Springer, (2010)Model-View-Controller separation in Max using Jamoma., , , , , and . ICMC, Michigan Publishing, (2014)Semi-discrete Optimal Transport in Patch Space for Enriching Gaussian Textures., , and . GSI, volume 10589 of Lecture Notes in Computer Science, page 100-108. Springer, (2017)Detecting Overfitting of Deep Generative Networks via Latent Recovery., , , and . CVPR, page 11273-11282. Computer Vision Foundation / IEEE, (2019)