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Investigating mid-air pointing interaction for projector phones., , и . ITS, стр. 85-94. ACM, (2012)PIANX - A Platform for Piano Players to Alleviate Music Performance Anxiety Using Mixed Reality., , , и . MUM, стр. 267-276. ACM, (2020)Looking for Info: Evaluation of Gaze Based Information Retrieval in Augmented Reality., , , , , , и . INTERACT (1), том 12932 из Lecture Notes in Computer Science, стр. 544-565. Springer, (2021)Did you Understand this?: Leveraging Gaze Behavior to Assess Questionnaire Comprehension., , , , , , , и . ETRA Short Papers, стр. 25:1-25:7. ACM, (2021)Go for GOLD: Investigating User Behaviour in Goal-Oriented Tasks., , , , , , и . CHI Extended Abstracts, ACM, (2019)Thumb + Pen Interaction on Tablets., , , и . CHI, стр. 3254-3266. ACM, (2017)EyeSeeThrough: Unifying Tool Selection and Application in Virtual Environments., , , , , и . VR, стр. 474-483. IEEE, (2019)I'm in Control! Transferring Object Ownership Between Remote Users with Haptic Props in Virtual Reality., , , , , , и . SUI, стр. 10:1-10:10. ACM, (2021)GazeButton: enhancing buttons with eye gaze interactions., , , , и . ETRA, стр. 73:1-73:7. ACM, (2019)Open Sesame!: User Perception of Physical, Biometric, and Behavioural Authentication Concepts to Open Doors., , , и . MUM, стр. 153-159. ACM, (2018)