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Game Theory and Social Interaction for Selection and Crossover Pressure Control in Genetic Algorithms: An Empirical Analysis to Real-Valued Constrained Optimization.

, , , , , , and . IEEE Access, (2020)

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A New Approach to the Cultural Algorithm's Influence Function Based on Fuzzy Inference System., , and . GEM, page 263-269. CSREA Press, (2009)An Augmented Lagrangian Artificial Bee Colony with Deterministic Variable Selection for Constrained Optimization., , and . IBICA, volume 419 of Lecture Notes in Networks and Systems, page 239-250. Springer, (2021)PSO-GPU: accelerating particle swarm optimization in CUDA-based graphics processing units., , , , and . GECCO (Companion), page 837-838. ACM, (2011)G.A.I.A.: A Fuzzy Intelligent Controller for Genetic Algorithm's Parameters and Performance., , , and . GEM, page 10-16. CSREA Press, (2007)Darwin-less Evolutionary Algorithms: Less Randomness, More Intelligence., , , and . GEM, page 28-34. CSREA Press, (2009)Game Theory and Social Interaction for Selection and Crossover Pressure Control in Genetic Algorithms: An Empirical Analysis to Real-Valued Constrained Optimization., , , , , , and . IEEE Access, (2020)Feature Weighting on EEG Signal by Artificial Bee Colony for Classification of Motor Imaginary Tasks., , and . ICSI (2), volume 13345 of Lecture Notes in Computer Science, page 301-310. Springer, (2022)ABC+ES: a novel hybrid artificial bee colony algorithm with evolution strategies., , and . GECCO (Companion), page 1463-1464. ACM, (2014)SIACO: a novel algorithm based on ant colony optimization and game theory for travelling salesman problem., , , and . ICMLSC, page 62-66. ACM, (2018)Fuzzy social interaction genetic algorithm., , , , , and . GECCO (Companion), page 2113-2114. ACM, (2010)