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LumaFluid: A Responsive Environment to Stimulate Social Interaction in Public Spaces.

, , , , , , , , , and . AmI, volume 7683 of Lecture Notes in Computer Science, page 391-396. Springer, (2012)

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Other publications of authors with the same name

Lumahelm: an interactive helmet., , and . CHI Extended Abstracts, page 2847-2848. ACM, (2013)Airhockey over a distance: a networked physical game to support social interactions., , , and . Advances in Computer Entertainment Technology, page 70. ACM, (2006)Duel reality: a sword-fighting game for novel gameplay around intentionally hiding body data., and . IE, page 3:1-3:5. ACM, (2013)Flower power., , , , and . ACM Multimedia, page 909-912. ACM, (2011)Airhockey over a distance., , , and . CHI Extended Abstracts, page 1133-1138. ACM, (2006)LumaFluid: A Responsive Environment to Stimulate Social Interaction in Public Spaces., , , , , , , , , and . AmI, volume 7683 of Lecture Notes in Computer Science, page 391-396. Springer, (2012)Displaying heart rate data on a bicycle helmet to support social exertion experiences., , and . TEI, page 97-104. ACM, (2014)UnoJoy!: a library for rapid video game prototyping using arduino., , and . CHI Extended Abstracts, page 2787-2788. ACM, (2013)Interaction opportunities around helmet design., , and . CHI Extended Abstracts, page 367-370. ACM, (2014)Duel reality., , and . CHI Extended Abstracts, page 2849-2850. ACM, (2013)