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Lógia para Computacão, , и . Thomson, (2006)Philosophy of Information: Views and Reflections on the Work of Luciano Floridi.. Information, 4 (1): 31-32 (2013)Assessment of fun in interactive systems: A survey., и . Cogn. Syst. Res., (2017)Enabling Semantic Discovery in the Swarm., , , , и . IEEE Trans. Consumer Electron., 65 (1): 57-63 (2019)Depth-Sensor Applications for the Elderly: A Viable Option to Promote a Better Quality of Life., и . IEEE Consumer Electron. Mag., 7 (1): 47-56 (2018)Transparency portals versus open government data: an assessment of openness in Brazilian municipalities., , и . DG.O, стр. 178-185. ACM, (2014)Affective Agents for Empathic Interactions., и . ICEC, том 6972 из Lecture Notes in Computer Science, стр. 161-172. Springer, (2011)Interoperabilidade e Portabilidade de Documentos Digitais Usando Oontologias., и . ONTOBRAS-MOST, том 776 из CEUR Workshop Proceedings, стр. 117-122. CEUR-WS.org, (2011)A Logical Approach for Preserving Confidentiality in Shared Knowledge Bases., и . ONTOBRAS, том 1862 из CEUR Workshop Proceedings, стр. 132-137. CEUR-WS.org, (2016)Hierarchical PNF Networks - A Temporal Model of Events for the Representation and Dramatization of Storytelling., , , , и . SBGames, стр. 175-184. IEEE Computer Society, (2009)