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IISPH-FLIP for incompressible fluids., , , and . Comput. Graph. Forum, 33 (2): 255-262 (2014)An Efficient Surface Reconstruction Pipeline for Particle-Based Fluids., , , and . VRIPHYS, page 61-68. Eurographics Association, (2012)Approximate Air-Fluid Interactions for SPH., , , , and . VRIPHYS, page 29-38. Eurographics Association, (2017)Particle-based simulation of large bodies of Water with bubbles, spray and foam (Partikelbasierte Simulation großer Wassermengen mit Luftblasen, Gischt und Schaum). University of Freiburg, Germany, (2013)base-search.net (ftunivfreiburg:oai:freidok.uni-freiburg.de:9410).High-Resolution Simulation of Granular Material with SPH., , and . VRIPHYS, page 53-60. Eurographics Association, (2012)Boundary Handling and Adaptive Time-stepping for PCISPH., , , and . VRIPHYS, page 79-88. Eurographics Association, (2010)Parallel Surface Reconstruction for Particle-Based Fluids., , , and . Comput. Graph. Forum, 31 (6): 1797-1809 (2012)Efficient Uniform Grids for Collision Handling in Medical Simulators., , and . GRAPP, page 79-84. SciTePress, (2011)Animation of Air Bubbles with SPH., , , and . GRAPP, page 225-234. SciTePress, (2011)SPH Fluids in Computer Graphics., , , , and . Eurographics (State of the Art Reports), page 21-42. Eurographics Association, (2014)