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KuiLeiXi: a Chinese Open-Ended Text Adventure Game.

, , , , , , , , , , , , , , , and . ACL (demo), page 175-184. Association for Computational Linguistics, (2021)

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I-Tuning: Tuning Frozen Language Models with Image for Lightweight Image Captioning., , , , and . ICASSP, page 1-5. IEEE, (2023)Conditioned Masked Language and Image Modeling for Image-Text Dense Retrieval., , , , , and . EMNLP (Findings), page 130-140. Association for Computational Linguistics, (2022)HoLLMwood: Unleashing the Creativity of Large Language Models in Screenwriting via Role Playing., , , , , , , , , and 1 other author(s). CoRR, (2024)Deep learning applications in games: a survey from a data perspective., , , , , , , , , and 12 other author(s). Appl. Intell., 53 (24): 31129-31164 (December 2023)Unraveling the Mystery of Artifacts in Machine Generated Text., , , , , and . LREC, page 6889-6898. European Language Resources Association, (2022)Easy and Efficient Transformer: Scalable Inference Solution For Large NLP Model., , , , , , , , , and . NAACL-HLT (Industry Papers), page 62-68. Association for Computational Linguistics, (2022)Smoothing with Fake Label., , and . CIKM, page 3303-3307. ACM, (2021)PromptNER: Prompt Locating and Typing for Named Entity Recognition., , , , , , , and . ACL (1), page 12492-12507. Association for Computational Linguistics, (2023)KuiLeiXi: a Chinese Open-Ended Text Adventure Game., , , , , , , , , and 6 other author(s). ACL (demo), page 175-184. Association for Computational Linguistics, (2021)Probing Simile Knowledge from Pre-trained Language Models., , , , , , , , and . ACL (1), page 5875-5887. Association for Computational Linguistics, (2022)