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A Framework for Designing Relationship Strengthening Digital Money Gifts in Close Friendships.

, , , and . HCI (41), volume 13516 of Lecture Notes in Computer Science, page 460-474. Springer, (2022)

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Design for User Interaction with Intelligent Systems.. CHI Extended Abstracts, ACM, (2019)An Analysis of Survey Results on the User Interface Experiences of E-wallet Services., , and . HCI (28), volume 14038 of Lecture Notes in Computer Science, page 271-292. Springer, (2023)A Study of Student Creative Thinking in User-Centred Design.. HCI (18), volume 12779 of Lecture Notes in Computer Science, page 556-566. Springer, (2021)What Can We Expect from Navigating?: Exploring Navigation, Wearables and Data Through Critical Design Concepts., , , , , and . Conference on Designing Interactive Systems (Companion Volume), page 237-244. ACM, (2019)A Study of Older People's Attitudes Towards Digital Banking.. HCI (55), volume 14738 of Lecture Notes in Computer Science, page 278-289. Springer, (2024)A Comparison of User Testing and Heuristic Evaluation Methods for Identifying Website Usability Problems., and . HCI (18), volume 10918 of Lecture Notes in Computer Science, page 429-438. Springer, (2018)Guidelines for a University Short Course on Human-Computer Interaction.. HCI (1), volume 10271 of Lecture Notes in Computer Science, page 38-46. Springer, (2017)ENABLE - A View on User's Needs., , , , , , , , , and 2 other author(s). ICCHP, volume 5105 of Lecture Notes in Computer Science, page 1016-1023. Springer, (2008)Designing for older and inexperienced mobile phone users., and . HCI (4), page 439-443. Lawrence Erlbaum, (2003)How Effective is the Octalysis Gamification to Design Satisfying Electronic Wallet Experiences?, , and . HCI (49), volume 1655 of Communications in Computer and Information Science, page 323-331. Springer, (2022)